Life is Strange: Before the Storm devs are hiring for ‘unannounced AAA single-player adventure game’

Is there a new Life is Strange game on the way? A job listing posted by developer Deck Nine could hint towards just this.

Deck Nine Games is looking to hire a lead programmer to the team to develop “an unannounced AAA single-player adventure game”, according to a new job listing.

The listing doesn’t give anything away about what this new game from them could entail, but it seems likely that this is either a brand-new IP or a continuation of Life is Strange, which is mentioned frequently throughout the job description.

“Our first game, Life is Strange: Before the Storm is loved by fans and has won multiple awards. The studio is working on an unannounced story adventure game and is growing additional teams for more projects”, reads the post.

It is important to note that Deck Nine is the studio who made the prequel title Life is Strange:

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Services, not software, are the future of game enterprise tech

Over the last few years, venture investor interest in the game industry has skyrocketed. The industry is no longer just about video games; as cross-media experiences like Fortnite have shown, game developers are embracing multiple forms of entertainment at once.

Game technologies like the Unreal Engine that power these experiences are supplementing traditional film, television and enterprise production tools, seeing extensive use in high-profile, high-budget shows like Disney’s The Mandalorian.

A common investment thesis among VC and PE funds interested in the space is that there are opportunities for enabling game technologies that resemble other enterprise software solutions, like Autodesk.

However, video games as an industry has not produced a publicly traded tech product whose profit opportunity is seat-based software licensing. Rather, Unity, Epic, and others who provide tools (such as Amazon and Microsoft) have shown that game technology businesses drive  services, platforms, and content which offer the potential

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Hawk-Eye apologises as goalline technology fail denies Sheffield United goal in first Premier League game post lockdown

This was a Premier League match with social distancing, temperature checks and no fans but there was a sense of familiarity at Villa Park with yet another controversial technology failure.

We are living in odd times and after the final whistle there was an “unreserved apology” from Hawk-Eye, the goal-line technology system, to Sheffield United after a ghost goal which could prove crucial in the club’s pursuit of European football.

Oliver Norwood’s free kick was clearly over the line, fumbled by Aston Villa goalkeeper Orjan Nyland three minutes before half-time, and these two missed points may be a costly blow when this truncated season is finally finished.

It lifts United into sixth place, a point behind Manchester United who they face at Old Trafford next week, but this technical error was inexcusable and does not deserve to be viewed as a defining moment in this memorable campaign. 

The fact that … Read More